Prima pagina Heroes of the Storm

    Heroes of the Storm intra in faza Closed Beta!

    Thrall_HeroesoftheStorm_Closed_Beta

    Noul patch aduce multe schimbari eroilor existenti, un nou teren de lupta si un nou erou: Thrall.

    Heroes of the Storm a intrat oficial in faza Closed Beta! Daca nu ati optat inca pentru acces in faza de test la acest joc, o puteti face pe aceasta pagina de battle.net.

    Daca doriti sa aflati detaliile complete despre noul patch, va rugam sa vizitati situl oficial. Nu vom acoperi in intregime actualizarile ce tin de design artistic sau imbunatatiri ale animatiei din joc.

    Cel mai important Shaman din istoria Warcraft, Thrall, intra in sfarsit in Nexus si, din cate se pare, este foarte puternic.

    Totusi, mai important decat Thrall este faptul ca talentul universal Resurgence of the Storm nu mai exista in joc. In patch-ul trecut, dezvoltatorii jocului au incercat sa echilibreze acest talent prin cresterea cooldown-ului, dar cum strategia de a avea in echipa cati mai multi eroi cu acest talent activat nu s-a schimbat, acestia s-au gandit ca cea mai buna decizie este sa-l retraga din joc. Este greu de spus momentan cum va arata metagame-ul de acum inainte fara acest talent.

    Noul patch aduce si foarte multe schimbari universale. Puterea monstrilor Grave Golems de pe plansa Haunted Mines a fost diminuata, talentul Mercenary Lord acum creste puterea de vatamare a monstrilor care au fost capturati din Bruiser Camps si se activeaza atunci cand jucatorul care detine acest talent se afla langa un camp capturat (chiar daca acesta nu il captureaza direct), iar AI-ul talentului M.U.L.E a fost imbunatatit pentru ca acesta sa aiba ca prioritate salvarea celor mai importante structuri. Timpul de refacere al campului de invizibilitate pentru eroii care au aceasta abilitate a crescut de la 2 la 3 secunde.

    Va vom prezenta, pe scurt, cele mai importante schimbari pentru eroi:

    Detaliile complete despre actualizarile individuale pentru eroi puteti gasi aici.

    Abathur

    Originally Posted by Blizzard (Blue Tracker / Official Post)

    • Abathur has received a major overhaul.
    • New Ability (R): Evolve Monstrosity
      • Turn an allied Minion or Locust into a Monstrosity for 60 seconds.
      • When enemy Minions near the Monstrosity die, it gains 4% Health and 4% Basic Attack damage, stacking up to 30 times.
      • Using Symbiote on the Monstrosity allows Abathur to control it, in addition to Symbiote’s normal benefits.
      • New Talent (Level 16): Volatile Mutation
        • Ultimate Evolution clones and Monstrosities deal damage to nearby enemies every 3 seconds, as well as when they die.
      • New Talent (Level 20): Evolution Complete
        • Increases the Monstrosity’s duration by 50%, and the Monstrosity gains the Ability to Deep Tunnel to any visible location every 30 seconds.

    Falstad

    Originally Posted by Blizzard (Blue Tracker / Official Post)

    • Falstad has received a major overhaul.
    • Thunderstorm (W), Aerial Blitzkrieg (R), and their supporting Talents have been removed.
    • Bolt of the Storm (Talent) removed
    • Rewind (Talent) removed
    • Stoneskin (Talent) removed
    • New Ability (W): Lightning Rod
      • Damages an enemy and deals additional damage over 4 seconds if Falstad remains within proximity of the target.
      • New Talent (Level 4): Charged Up
        • Lightning Rod strikes the target 2 additional times.
      • New Talent (Level 13): Thunderstrikes
        • Lightning Rod deals 15% more damage with each subsequent strike.
      • New Talent (Level 13): Static Shield
        • Gain a stacking Shield worth 5% of Falstad’s maximum Health after every Lightning Rod strike.  Lasts for 4 seconds.
    • New Ability (R): Mighty Gust
      • Pushes enemies away in a gust of wind, slowing them by 60%.  This slow decays over 3 seconds.
      • New Talent (Level 20): Wind Tunnel
        • Mighty Gust creates a wind tunnel for 4 seconds.  Enemies caught in the tunnel will be pushed back periodically over the duration.

    Gazlowe

    Originally Posted by Blizzard (Blue Tracker / Official Post)

    • Robo-Goblin (R)
      • Is now a passive Heroic Ability that is always active.  Gazlowe is still able to mount after choosing this Heroic Ability.
      • Damage bonus reduced from 250% to 150%.

    Jaina

    Originally Posted by Blizzard (Blue Tracker / Official Post)

    • Frost Bolt (Q)
      • Damage reduced from 50 (+16 per level) to 45 (+14 per level)
    • Cone of Cold (E)
      • Damage increased from 40 (+13 per level) to 50 (+17 per level)
    • Water Elemental (R)
      • Initial explosion damage increased from 50 (+6 per level) to 65 (+7 per level)
      • Basic Attack damage reduced from 65 (+6 per level) to 50 (+6 per level)

    Li Li

    Originally Posted by Blizzard (Blue Tracker / Official Post)

    • Li Li has received a major overhaul.
    • Protective Shield (Talent) removed
    • Envenom (Talent) removed
    • Stoneskin (Talent) removed
    • New Talent (Level 20): Kung Fu Hustle
      • Abilities recharge 3 times as fast when Fast Feet is active.
    • Basic Attack
      • Starting damage increased from 20 to 25
    • Fast Feet (Trait)
      • Movement speed bonus decreased from 15% to 10%
      • New Talent (Level 7): Shake It Off
        • Reduces the duration of the next Stun or Root by 75%. Can only trigger once every 15 seconds.
      • New Talent (Level 16): Safety Sprint
        • Increases Fast Feet’s Movement Speed bonus 10% to 20% while Li Li is under 50% Health.

    Nova

    Originally Posted by Blizzard (Blue Tracker / Official Post)

    • Basic Attack
      • Anti-Armor Shells (Talent)
        • Damage and Attack Speed slow reduced from 300% to 250%
      • New Talent: Headshot (Level 13)
        • Reduces Ability cooldowns by 4 seconds after killing an enemy Hero
    • Cloak (Trait)
      • Advanced Cloaking (Talent)
        • Basic Ability cooldown regeneration removed
        • Nova now regenerates 2% Health per second while cloaked.

    Battleground nou: Sky Temple

    Harta anuntata la BlizzCon 2014, Sky Temple, a fost adaugata in acest patch! Mai jos puteti gasi detalii despre noul teren de lupta si un clip oficial de prezentare:

    Originally Posted by Blizzard (Blue Tracker / Official Post)
    Sky Temple, a brand new 3-lane Battleground, has been added to Heroes of the Storm and is now available for play in all game modes!

    • Temples at the center of each lane will activate after 90 seconds, and can be captured to fire devastating beams of energy at enemy Structures.
      • Beware! Once a Temple has been captured, its Guardians will rise and attempt to remove players by force. Defeat them to maintain control of an active Temple.
      • A Temple will cease firing shortly after all players have left its grounds, and can then be recaptured by either team. Be ready to fend off enemy players who seek to wrest control of the Temples for their own benefit.
    • One, two, or three Temples will activate at a time, and Temple activation will occur periodically throughout a game.
    • Temples will deactivate once their Ammunition is depleted.